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Скачать Lynda.com - Blender Essential Training [2009 г.] торрент без регистрации

 
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Lynda.com - Blender Essential Training with: Roger Wickes

Производитель: Lynda.com
Ссылка на курс: Blender Essential Training
Автор: Roger Wickes
Оффициальный сайт программы: Blender
Дата выпуска: 2009/07/15
Язык: английский
Видео кодек: QuickTime
Видео: H.264, 960x600, 29.97 FPS
Аудио: AAC, Mono, 48000 hz
Продолжительность: 9 часов 54 мин
Файлы примеров: Присутствуют
Ex_Files_Blender_EssT_WIN.zip (2,28 ГБ) - для PC
Ex_Files_Blender_EssT_MAC.zip (2,29 ГБ) - для Mac
GUI: нет
Описание:
Blender is a powerful open-source tool for 2D and 3D graphics, full-on animation, compositing, and post-production. It is used to create movies and special effects, even in HD. In Blender Essential Training, Roger Wickes offers new Blender users a thorough explanation of its interface, tools, and features. He also demonstrates practical techniques and shows how to access the online and openndash;content resources of this amazing tool. Specific 3D techniques covered include navigating in 3D space, using cameras and lights, and rendering. Roger demonstrates how to rig, animate, and composite a character over live action. Exercise files accompany the course.

Introduction
Welcome 1:16 18.1 MB
Using the exercise files 0:58 1.3 MB
Using Blender's full capabilities 4:16 8.4 MB
Getting and installing Blender 3:08 5.9 MB
Mouse and keyboard differences on the Mac 2:27 6.2 MB
1. The Blender Interface
Blender oddities 7:38 11.9 MB
Introducing the User Interface, Console, and Render windows 3:08 4.9 MB
Configuring the desktop for an efficient workflow 6:27 8.6 MB
Using the mouse and tablet on a PC or a Mac 5:07 9.3 MB
Acquiring keyboard skills 7:38 17.9 MB
Window panes and types 7:53 12.3 MB
Exploring the default scene 5:53 8.9 MB
Setting themes, UI colors, and user preferences 4:00 6.1 MB
Understanding how to safeguard your data with autosave and backups 6:52 12.6 MB
Appending and linking assets 7:27 11.0 MB
Using the open-source movies and assets 4:18 11.8 MB
2. Modeling
Working with objects in 3D space 6:24 25.0 MB
Navigating 3D views 4:23 14.5 MB
Understanding Blender modes 1:51 3.5 MB
Understanding meshes 2:08 6.6 MB
Editing a mesh 3:28 5.5 MB
Using the Mirror modifier 2:55 5.5 MB
Working with Vertex groups 2:35 5.3 MB
Using Bézier curves 3:52 7.3 MB
Working with text objects 5:23 12.8 MB
Using reference images 3:38 6.3 MB
Modeling boots by extruding circles and joining meshes 8:59 17.7 MB
Applying the Mirror modifier to duplicate the boot and rotate 1:58 4.3 MB
Modeling a helmet with NURBS and the Boolean modifier 7:14 21.5 MB
Modeling a belt and pants by making a compound object from multiple primitive objects 3:51 8.9 MB
Modeling legs by using edge loops and the Knife tool 6:09 16.6 MB
Modeling a chest and arms using edge loops 5:30 14.0 MB
Stitching the shoulders and neck 5:13 19.3 MB
Modeling hands with the Proportional Editing tool 9:04 19.7 MB
Linking vertices to create knuckle joints 4:07 15.3 MB
Reinforcing modeling basics to create the face, eyes, nose, and ears 13:06 32.9 MB
Appending and linking assets 3:54 11.6 MB
Sculpting basics 3:03 8.0 MB
Using the Subsurf modifier to smooth 2:34 8.5 MB
Parenting 2:07 7.4 MB
Working with groups 2:01 4.8 MB
Understanding the endless possibilities for editing mesh with modifiers 2:37 4.6 MB
Duplicating objects using the Array modifier 1:54 3.8 MB
Modeling a set 7:52 15.1 MB
3. Lighting
Lighting overview 4:25 8.7 MB
Using the Omni lamp 4:50 9.9 MB
Working with the Area lamp 2:57 5.6 MB
Using the Spot lamp 4:09 9.7 MB
Using the Sun, Sky, and Atmosphere lamps 4:51 8.3 MB
Using the Hemisphere lamp 2:03 3.6 MB
Working with Ambient and Radiosity lighting 7:34 12.7 MB
Lighting with three-point and other multipoint lighting rigs 5:30 9.0 MB
Understanding shadows 3:22 6.1 MB
4. Shading
Realism overview 2:56 6.1 MB
Creating a world in less than seven days 6:36 12.4 MB
Applying ambient occlusion 3:47 7.4 MB
Working with basic materials 3:24 6.7 MB
Working with node materials 4:27 7.6 MB
Applying Pipeline options 2:51 5.1 MB
Painting vertices 3:13 7.9 MB
Using shaders 7:59 14.2 MB
Using mirrors 4:41 8.6 MB
Working with transparency 4:28 8.5 MB
Using halos 2:40 6.0 MB
Simulating with Subsurface Scattering (SSS) 4:26 9.3 MB
Applying textures 9:34 20.5 MB
Mapping image textures to an object to create a decal 4:19 11.8 MB
UV unwrapping 4:54 11.2 MB
Applying multiple materials to a single object 3:31 7.4 MB
Painting in 3D 4:14 7.9 MB
Using bump maps 3:14 7.0 MB
5. Animation
Understanding animation 4:14 11.9 MB
Keyframing objects 6:15 10.1 MB
Keyframing materials 3:14 6.0 MB
Creating Shape keys 2:28 5.0 MB
Creating Facial Shape key animation using reference video 2:12 4.7 MB
Animating by combining Shape keys 2:53 5.5 MB
Working with lattices 3:37 6.0 MB
Using hooks 1:30 2.4 MB
Working with Vertex groups 2:33 6.3 MB
Creating armature objects 3:44 8.6 MB
Mirroring armatures for bilateral creatures 3:43 8.1 MB
Attaching mesh to the armature by way of skinning 5:07 13.6 MB
Posing a character 4:43 13.9 MB
Using inverse kinematics 4:29 11.6 MB
Creating a walk cycle with inverse kinematics 6:34 12.9 MB
Completing the walk cycle 3:49 9.5 MB
Limiting range of motion and degrees of freedom 3:47 11.1 MB
Managing actions using the Action Editor 3:52 5.4 MB
Blending actions together using the Non-Linear Animation Editor 4:34 5.9 MB
Tracking 3:02 4.8 MB
Following a path 2:21 4.4 MB
Mimicking an existing animation 3:47 6.9 MB
Using the grease pencil 2:56 5.5 MB
6. Simulation
Understanding particle systems 2:20 7.1 MB
Working with game engine physics 3:52 5.1 MB
Spewing particles 7:25 14.8 MB
Guiding particles 3:43 8.3 MB
Creating reactions and collisions with particle systems 3:15 6.7 MB
Creating hair and fur 4:25 9.1 MB
Grooming hair and fur 3:26 10.9 MB
Jiggling and squishing soft bodies 3:43 6.1 MB
Simulating cloth 6:10 11.2 MB
Simulating fluids 5:47 13.5 MB
Using boids to simulate swarms, schools, and flocks 6:37 18.7 MB
7. Rendering
Using Render controls 6:18 10.6 MB
Radiosity 3:31 7.8 MB
Stamping text on video 2:32 4.4 MB
Setting up test renders 4:43 8.3 MB
Rendering image sequences 4:25 7.7 MB
8. Compositing
Viewing node thumbnail images on certain Macs 1:31 2.2 MB
Overview and integration 2:12 2.7 MB
Render passes and layers 4:27 7.2 MB
Using Input nodes 6:22 10.5 MB
Using Output nodes 3:54 6.0 MB
Working with Color nodes 4:29 8.2 MB
Color mixing and layering 3:27 5.9 MB
Using Distort nodes individually and in combination 7:15 12.2 MB
Using Vector nodes 6:46 9.4 MB
Creating effects with Filter nodes 8:49 15.8 MB
Using Converter nodes 6:07 11.4 MB
Chroma keying with Matte nodes 6:15 12.4 MB
Understanding node groups and reuse 4:17 6.6 MB
9. Sequencing
The Video Sequence Editor (VSE) 11:47 15.9 MB
Integrating audio 3:31 5.7 MB
Using VSE Greenscreen and other plug-ins 5:40 11.1 MB
Integrating the Compositor with the VSE 7:50 11.9 MB
Layering and splicing video 6:18 9.6 MB
Speeding up and slowing down sequences 3:37 5.6 MB
Conclusion
Putting it all together: Captain Knowledge visits lynda.com 5:12 12.2 MB
Goodbye 0:14 0.7 MB

Файлы примеров находяться в папке Exercise Files:
Exercise Files/Ex_Files_Blender_EssT_MAC.zip (2,29 ГБ) - для Mac
Exercise Files/Ex_Files_Blender_EssT_WIN.zip (2,28 ГБ) - для PC, соответственно.
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